Late one night in a hotel conference room during SXSW 2013, Matt was introduced to the game of Werewolf. He was instantly fascinated, not only with the mechanics of the game, but the way it transformed a group of people.

After SXSW, Matt was excited to bring the game back to his friends in Boulder but quickly ran into road blocks when encouraging people to play. That frustration inspired him to redesign the game from the ground up.

He started by creating well-documented, easily-accessible instructions, including mobile-friendly rules and a 75-second "how to play" video tutorial. From there, Matt wanted to make the game friendlier and erase the stigma of a 'Dungeons & Dragons' type role-playing game by adding a more modern touch.

Additionally, through multiple iterations, he designed a beautiful carrying case that would hold player's character cards.

Matt reached out to an illustrator who he felt would achieve the perfect look and feel for the game's characters. Packaging and card design complete, it was time to bring the final product to market. He received 200 preorders within the first month after launching the website. With the product now shipping, Werewolf sets have been sent to nearly every continent and dozens of countries around the world. Werewolf is slated to add new characters and limited edition sets in 2015.

Role
Creator & Art Director

Skills Utilized
Branding, Web Design, User Experience, Graphic Design, Manufacturing, & Marketing

Collaborations
Kyle Miller (Illustration)
River and Lark (Videography)

Website
http://www.playwerewolf.co



A venture that was fueled by an addiction to puzzles, Matt co-founded Enigma Escape Rooms for a challenge to tie game design and interior design into one project. The concept of an escape room started in Japan where someone thought to evolve the classic point-and-click puzzle arcade game into a real-life experience. This has since become a craze in the United States.

Matt's approach was to come at it from a design perspective and make every single detail in the room feel like you're in a Sherlock Homes mystery. The room is setup to house up to eight people with participants needing to escape in under 60 minutes. In addition to the puzzle experience itself, Matt designed the Enigma Escape Rooms brand while also focusing on marketing.

Role
Co-founder & Experience Director

Skills Utilized
Branding, Interior, Graphic, and Web Design, & Marketing.

Website
http://www.unlockenigma.com


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A well crafted and unique experience. Would recommend it to anyone.
A focus on atmosphere and puzzles will have you feeling like a real life Sherlock Holmes.


PivotDesk started with a small freelancing job while the co-founders went through the TechStars program. It developed into something much more as the program progressed. After putting the final touches on their Demo Day pitch deck, Matt knew he wanted to join them. Shortly after that, he became the Creative Director for PivotDesk.

This was an entirely new concept, and the goal was to show companies that they needed to start thinking about office space differently: to share the space until they needed it.

First: The brand. It had to have character, but also show it's efficiency. This was achieved by brighter colors, edgy copy, and clean typography. From there, the application needed to be designed from the ground up.

PivotDesk was essentially a marketplace, and marketplaces are hard. You have two audiences to design for: renters and office holders.

Each side of the experience was designed to be clean and easy to understand. A team looking for space could find space based on their needs: culture, size, and amenities.

The application really kicked in once it matched you: managing payments, monitoring who is in the space, and facilitating communication for both parties.

During Matt’s time as the Creative Director, the PivotDesk team grew from four people to 20 in just over a year. Companies saved hundreds of thousands of dollars due to this new way of thinking about space.

 

Role
Creative Director

Skills Utilized
Brand Strategy, User Experience, Interface Design, & Interior Design

Website
http://www.pivotdesk.com


Guests find hosts

Communication needs to be seamless and effective. With this Host contact flow, Guest's information found it's way into the right inbox and helped facilitate an easy transaction and move-in.

Space Management

Once teams began sharing a space, the PivotDesk dashboard is where it all came together. Hosts could see exactly how many spaces there were left, and how much money hosts were making off each seat. Activity details showed what was happening around the office and what needed attention at any given moment.


A Space to help all other spaces

When it was time to move out of the TechStar's office, the team decided to eat their own dog food. This meant that Matt was tasked with designing a space that catered to innovation within PivotDesk, but also supported other teams that would be sharing the space as well. 

 
 

It's all about the details when it comes to designing a creative space. One of the main features that was built-in were 10 custom runway lights that housed Hue Light bulbs. This meant each individual bulb could be controlled: brightness, color, and timing. Matt had the developers whip up a script where every time PivotDesk helped a company through the application, an airport runway light sequence would trigger down the vertical desks. 


This project came to life because of a passion to give back to the Boulder community. The goal was to create a geeked out portal into the community and increase the acceptance rate of jobs to ultimately grow the community even more.

After successfully building out the brand with some help from the gentlemen at Land & Sea Co., the focus shifted to the physical user experience. From the moment a guest walked in the door, every detail about the space was thought out.

Vintage video games line the shelves. A laser cut wooden map shows you all the amenities in the area, and Experience Cards help push you in the right direction and show you all Boulder has to offer.

The space was covered in many publications, but one honor stuck out the most: 'Nerdiest Guesthouse in Boulder' as stated in 5280's Greatest Colorado Getaway's issue. Today, Pixel Space still remains one of the highest rated AirBnB's in Boulder.

Role
Co-founder & Experience Director

Skills Utilized
Branding, Interior Design, Graphic Design and Web Design, & Marketing

Collaborations
Land & Sea Co. (Logo Design)

Website
http://www.pixelspace.co


Experience Cards

Included with each stay at Pixel Space, Experience Cards lead guests around Boulder, giving them the perfect little adventure. Key partnerships around Boulder provide guest with free coffee, beer, and even a bicycle to explore every little nook.


A fun and addicting mobile game that was a collaboration between Matt and Rob Norback. Filled with colors, music, and lots of unique gameplay. 

Use your fingers quick to inflate balloons before they collide and pop with the miniature balls that are set out to destroy them.

Role
Co-creator & Art Director

Collaborations
Rob Norback (iOS Development)



Finding a new job sucks. Why can't the experience of applying to companies be painless and well-designed? That's where Apply to Boulder spawned from: the need for an easier way. Apply to Boulder allows you to apply to a select batch of companies in Boulder, and it puts the responsibility on the companies to reach out.

An applicant fills out a quick questionnaire (takes less than two minutes) and their information is delivered to all participating companies the next morning. This project is still a work in progress.

Role
Co-founder & Art Director

Skills Utilized
UI/UX Design, Branding, Marketing, Sales



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